Node View

The visual patching canvas — connect instruments, effects, modulation, and visuals as typed nodes, including feedback loops the rack can't express.

The Node view (3) is Skene’s signal-routing canvas. Everything — instruments, effects, modulation sources, and visuals — is a node with typed input and output ports. You build sounds and visuals by dragging nodes and connecting their ports. Typed ports keep connections sane: audio meets audio, MIDI meets MIDI, control meets control.

The node view, used to build custom feedback loops and modulation routings.
The node view, used to build custom feedback loops and modulation routings.

Why use it

The track rack handles a simple instrument → effects chain. The node view goes further: custom feedback loops, cross-modulation, and routings that a linear rack can’t express. Patch an LFO or envelope into a filter cutoff, feed one effect’s output back into another, or split and recombine signals freely.

Node categories

Nodes are grouped by the kind of signal they work with:

  • Audio — synths, samplers, filters, and effects.
  • MIDI — generators and processors such as arpeggiators, chord generators, and the drum pattern engine.
  • Visual — GPU texture and shader processing for graphics. See Visuals.
  • DMX — stage lighting control (Art-Net / USB) for fixtures.
  • Tool — utilities and modulation sources: LFOs, envelopes, step sequencers, and analyzers.

Add a node with the Add menu (A); AUv3 plug-ins appear alongside the built-ins. For a node-by-node list with descriptions, see the Component Reference.

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